Game Info: Heimdall 2 - Into the hall of worlds

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          Rating

Presentation   7/10
Graphics  8/10
Sound  8/10
Music  10/10
Control  8/10
Gameplay  9/10
Total  9/10
 
Developer The 8th Day Alt Title Heimdall 2
Distributed by Core Design Programmer Ged Keaveney
Prod. Year 1994 Composer Martin Iveson
Type Action Adventure Graphics Jerr O'Carroll
NVRAM Yes Designer Jerr O'Carroll
HDSave No Accelerator Compatible  
Floppy Save No Fast RAM Compatible  
CD32 Enhanced CDDA AGA / ECS AGA
Protection No Game Modes and features - Game Start 
# of CD's 1 # of CDDA 8
Case Type Double Jewell Case CD Size 5.33 MB
Big Boxed No Age Rating None
Reviewed 15 June 2002 EAN Code  
Release Date   Screenformat PAL
Comment As good as the first one

 

Screenshots

Review By Ridge

Heimdall was released on Amiga 500 10 years ago and was an action RPG game. That game contained 3 larges worlds, had extremly good music and gameplay. I played through that one 2 times.
It had variation and it was fun from start to end. The intro part games kicked ass and they was different every time you booted the game. Heimdall 2 is the follow up and is also very good and contains new music, but this time for a CD32 game it have as good music as the disk version. The game is isometric 3D and it completely different from the first game because you don't get a RPG window view in fights and i actually like the original strange fighting system better. Here you have more puzzles and you can switch between 2 characters while you play.

The whole game idea in the Heimdall games are based Norrøn Mythologi and Norwegian Vikings and that is very cool. Heimdall 2 is not better than the first one, but is still as good and different. Many people like these game so why can't Core Design stop releasing those Tomb Raider games and make Heimdall 3 instead? I don't think they have the skills to make a good third game and they probably know that themselves so they stick to Tomb Raider so they don't have to come up with new ideas because sales are good enough. But most of the original members at Core may not work there anymore either and mostly Amiga people know these wonderfull games because the PC versions of the game games stinked bigtime. First of all  they had bad gfx with giant pixels, beep sound and adlib FM midi as music. All Amiga ports to PC those years at that time sucked shit compared to the A500 games. Most people don't even know that these games even existed for PC. Anyway this is getting off-topic, but i can highly recommend you to play both Amiga versions of the games and should play through them. Fun from the start to the end!