When
Roadkill boots up, you can watch a nice rendered and brutal racing
intro. The intro is just an AGA anim with an Octamed module with some fx
added. Roadkill could have been just another Super Cars game, but isn't.
This is a mini-car game with AGA graphics, cool sound, music and action.
The game have the Mortal Kombat type of speech and you feel like playing
MK with cars. When you start a race, you drive one lap alone so you can
learn the track. You cannnot pick up power-ups in this round. When this
round is finished, computer cars is added and the race begins. The
graphics on the cars looks nice and the anim and controls is good enough
for this kind of game. One of the main things that creates lots of
atmosphere in this game is when you have done anything and the event
music starts depending on what happens. This is extremly cool and the
music is just awesome. At the same a MK type speech says something
"Kill him", Roadkill" etc.. or some other lines or words.
If you shoot opponents with missiles several times, the music and score gears up
and when you kill 5 of them it almost seems like the game "blows"
up when you get Jackpot on 50.000.000... Damn cool. You can collect $$$, weapons and car upgrades and
sometimes when you have the money you can upgrade your car. There is
short arrows to show the path to where the power-ups are because the
game runs at high-speed. Everything
about this game is nicely done, buy where is low-volume cool ambient
CDDA music and the 2 player mode? Support
for 4 players with adapter had been nice too, but no.. Still the game is
a very good 1 player game and is worth getting because it's one of the
better games on CD32. |